Unreal Engine 5.7 has arrived with major improvements to foliage rendering, lighting and MetaHuman workflows, giving ...
Abstract: Mobile apps are ubiquitous, and have become an indispensable part of our daily life. It is crucial to ensure the correctness, security and performance of these apps through automated GUI ...
Joy, tradition and anticipation filled the Siebel Center for Design during the Mid-Autumn Festival, presented by the Chinese American Association of Central Illinois, on Sunday. The Mid-Autumn Moon ...
Shader Graph is a powerful tool that lets you create beautiful materials for your games. This repository contains some basic shaders which are intended to show you the features and possibilities ...
ABSTRACT: The transitional blending between terrain and objects is a core challenge in enhancing the realism of game scenes. Aiming at the problems of poor universality, reliance on high-configuration ...
Royalty-free licenses let you pay once to use copyrighted images and video clips in personal and commercial projects on an ongoing basis without requiring additional payments each time you use that ...
Abstract: Introducing component-based programming to high school students can stimulate their interest in pursuing computer science studies at the university level. In this contribution, we explore ...
Have you ever found yourself juggling multiple tools and frameworks just to create a dynamic, interactive user interface? It can feel overwhelming—managing state, making sure type safety, and ...
Have you ever found yourself wishing for a smoother, more intuitive way to interact with complex systems? Whether you’re a developer fine-tuning custom workflows or someone exploring the potential of ...
Samsung has yet to roll out One UI 7, based on Android 15, while Google has already released the Android 16 Developer Preview and reportedly plans to launch Android 16 much sooner than expected.