AI is transforming how NPCs behave, talk, and react in Unity games, making them more lifelike and responsive. From Claude-powered conversations to procedural behaviors, developers can now create ...
Navmesh files (.ynv) can be generated using existing collisions extracted with CodeX (tested with 0.28 & 0.29) using the RDR2SollumzNavmesh plugin in Blender. This tutorial will guide you on how to ...
This is an expreimental package for my game. I will continue to develop it but don't expect it to be fully complete. You can always create issues if you encounter a bug or you can make a feature ...