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LootLocker is a game backend-as-a-service that unlocks cross-platform systems so you can build, ship, and run your best games. If you have installed the SDK from Open UPM then all you have to do in ...
Abstract: The last century was a period of rapid development of the Internet, along with the development of a variety of games. In the years that followed, the game gradually became one of the most ...
Host Keith Shaw and his expert guests discuss the latest technology news and trends happening in the industry. Watch new episodes twice each week or listen to the podcast here.
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.