Honkai: Star Rail 4.0 livestream will begin on February 6, 2026, at 06:30 AM ET (UTC-5). The special program airs simultaneously everywhere, so the exact time will differ based on your current ...
Honkai: Star Rail just closed out its version 4.0 livestream, teasing what’s to come in the next update, which launches the evening of Feb. 12. Alongside new characters and events, Hoyoverse uses the ...
A recently released preview build of OptiScaler, a popular third-party upscaling tool, is the first publicly available method for implementing FSR 4 in games that only ...
Roblox (RBLX) came out with a quarterly loss of $0.45 per share versus the Zacks Consensus Estimate of a loss of $0.49. This compares to a loss of $0.33 per share a year ago. These figures are ...
Growing up I always wanted to play the newest and most exciting games, and for me it was FIFA, Zelda and Red Alert. For my kids today it’s Roblox, Minecraft, and Call of Duty. I remember, it wasn’t ...
Gaming with Kev teams up with a friend to tackle the wildest 2 Player Toy Story 4 Obby in Roblox. Bacon signals Trump’s new tariff order will be defeated by Congress A powerful storm will hit some ...
Roblox (RBLX), the company behind the popular online game, has reported its earnings for the final quarter of its fiscal year. Q4 saw the company beat revenue and EPS estimates, and its stock is ...
Roblox has published its financial results for Q4 and its fiscal year ended December 31, 2025, reporting massive gains in revenue and bookings that "significantly exceeded" its guidance and long-term ...
Roblox (RBLX) will report its results for the fourth-quarter on Thursday, after market close. Wall Street expects the company to post a loss of $0.49 per share, on a revenue of $2.08 billion, implying ...
A Guru3D forums user named "The Creator" recently shared a beta DLL file for an unannounced update to AMD's FSR upscaler. It didn't take long for ...
Roblox Corp (NYSE:RBLX) exceeded its revenue and bookings guidance for 2025, with revenue growing by 36% and bookings by 55% year on year. The company achieved a platform peak of 45 million concurrent ...
The shift will prioritize ‘high-fidelity’ shooters, RPGs, sports, and racing games to attract more players over 18 The shift will prioritize ‘high-fidelity’ shooters, RPGs, sports, and racing games to ...