GV580 is a Gen.4 2.5D / 2D (vector graphics) GPU IP with 3D (OpenGL ES 1.1) full-hardware rendering functions. With further advanced Gen.4 architectur ...
UniScene3D learns transferable 3D scene representations from multi-view colored pointmaps, unifying RGB appearance and world-aligned geometry within a single ViT encoder. We evaluate its effectiveness ...
In this work, we propose Interp3D, a training-free approach that instantiates the progressive alignment principle based on generative priors for textured 3D morphing. To evaluate the effectiveness of ...