(PR) Today, the Khronos Group, an open consortium of industry-leading companies dedicated to creating advanced interoperability standards, has announced the release of Vulkan 1.4, the latest version ...
Google announced today that it would enable WebGPU support in its Chrome browser by default starting in version 113, currently in beta. In development since 2017, WebGPU is a next-generation graphics ...
Intel have gotten off the beta fence and announced official support for the Vulkan API in their latest graphics driver update. This isn't the first time Intel have dabbled with the Vulkan graphics API ...
id Software’s new Doom now supports the Vulkan graphics API on Windows PC, which can mean a pretty big boost to the game’s max frame rate, if your graphics card supports it. Support for Vulkan was ...
The Khronos Group has released new open source tools that allows the Vulkan API, a 3D graphics API, to work on iOS and macOS, a move that can make it easier for developers to port games to Apple's ...
Non-profit developer Khronos has announced that it will merge its OpenCL parallel programming framework with its graphics API Vulkan. The big news was strangely buried in a statement regarding the ...
The latest version of the Vulkan graphics API, Vulkan 1.4, makes the Host Image Copy feature a core feature. A Google engineer says games using Host Image Copy can remove stutter during texture data ...
Low-overhead graphics APIs are all the rage these days, at least if you’re the sort of person who gets excited about graphics APIs. iOS 8 introduced Metal last year, and OS X El Capitan will bring the ...
A modular set of libraries useful for graphics and/or video game development. Gorgon uses Direct 3D 11.2 (via SharpDX) to provide high performance graphics for your applications. Building applications ...